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Blacksmith Merchant Faction (100% done).Basic Guards (0% done) (have to be reworked!)īlacksmiths: COMPLETE! New Features planed!.Tavern/Pub (only planed so far) CUT (for now).Storage Area (20% done) CUT (has been reworked into the whole fort).So, here is a list of features and the current state of them: Hunter will be able to get hides, pelts, meat, etc. You can then rebuild the fort (you need a realistic amound of materials you can buy or harvest in the valley or outside!), build a player home, houses for your NPCs and later hire them (Look at the feature list for more informations about that!) After the basic rebuild the NPCs will have an Economy purpose. The piece of land will turn out to be a valley with a hill, on which the fort ruin is that you will be able to rebuild, a lake, woods and a old mine.
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So, what is my plan? Well basically you will be able to buy a piece of land from a NPC (maybe that changes). So, after a long time of planing I finally have the skills and the time AND the will to make what I always wanted:Ī fort with a player home you can build hearthfire style with hireable NPCs and Economy! Maybe even more in the future!
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But honestly, in Skyrim it would be far to much work and probably end up being one of these empty looking, to big places. While there are some mods on the Nexus and the Steam Workshop which gives you these options, it felt to easy and it was just not enough for me again! I also love Skyhold from Dragon Age.
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So, while building a house was cool, it was not enough for me. So do a lot of other people I guess (yeah, there are also a lot of other people who dont own hearthfire, srsly, just buy it already!). Thanks to DarkFox127 and all the tutorials on TESA I decided to push myself once again! After making a few player homes and shop overhauls, I thought it is time for something bigger, better! I love hearthfire! The concept of building your own home, haveing to gather the materials you need, then hire bards, get a steward and move in with your children, it is something I really enjoyed.
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