


You will have it a little harder with fighting in the beginning, but once you reach level 20+ on your char, it will not make that much of a difference anymore. I'm actually playing a 10-persuasion build in PoP currently (you can start with one that has you at 12 charisma and 10 persuasion), and it makes it very easy to get exactly the fiefs I want to get me in a good starting position without actually sieging anything. High persusasion allows you to get easier support from lords even with very low relations as long as you have good renown, 10 persuasion even allows you to keep companions in a stable party that hate each other (as long as the morale is good). Originally posted by Tuidjy:By the way, Charisma is, in my opinion, completely and utterly uselessĭepends on how you want to play your character.įor a hero style build, it certainly is useless, but if you want to weasel your way to domination by politics, the charisma skills are very important.Īlso depends a bit on the mod, PoP for example gives +2 troops per charisma point, the prisoner management is an extremely important skill in that mod as well. So you get an instant horse archer who can kill looters, sea raiders, etc. You also get some furs to sell for cash which you can use to buy a better bow or more arrows. With the 4 stat points and 6 skill points you are given, you can start with Power Draw 4, 12/12 Strength/Agility, a horse, and an OK bow. This starts you with 11/9/4/6 (30 as opposed to 28, and 20 in combat stats, as opposed to 17) If you believe that the horse archer is the most powerful character, and I do, then there is a single, best set of choices. If you want a character who will be able to solo sea raiders without spending real time hours in the arena, you better pick the steppe/poacher/hunter options.īy the way, Charisma is, in my opinion, completely and utterly useless, and there is no penalty for picking Intelligence on creation, you get the extra skill points anyway. If you want a shining knight, a character that will be relatively skilled at using a lance and sword, and concentrate on being a leader, you'll do well to go with the first choice, every time. The best starting option depend on what type of character you are going for.
