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This mod is actually separated to 2 mods.ġ) First is 0-FieryRiderCore which has the code for managing and storing custom options (Maybe it'll be useful to someone else). When given a number (like wfov 60) it sets it to that number. When executed without arguments (like wfov) it gets the current WeaponFov (by default I made it 60).
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I couldn't find other mods doing this so I decided to create this mod to be able to set the hands/weapon FOV to something more reasonable like 60. Now they fixed the hands model (Magnum holding anim still looks bad but w/e) but the FOV is still locked to 45. Long time ago TFP locked the hands/weapon FOV and set it to extremely low (45, lower than console games) because the hands model looked bad. (at 00:19 onwards it's demonstrated how to use the command and what it does)
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